Discussion forum > Suggestions

Beacon/ Nether star pricing

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cschurz:

--- Quote from: Chief149 on January 01, 2013, 02:17:35 pm ---Or how about this:

Make wither skeleton skulls extremely expensive. Like, much more expensive than they are now. Then make it where if a player makes a wither (out of the soulsand and wither skulls), then instead of a wither being spawned, a nether star is dropped and the arrangement of wither heads and soulsand disappears.

So simply make wither skulls be something like 20K. Then it would cost 60K for three of them, plus 4 soulsand. This makes nether stars cost 60K. This is somewhat similar to Skeleton_Hunter's idea as items are being given (three wither skulls and 4 soulsand) for an item in return (nether star). At the same time, this idea also means that players could naturally make a wither star by killing wither skeletons first.


Alternative idea!!!!!!!! Remove wither skeleton skulls from the market, and implement the above idea where arranging the soulsand and wither skeleton heads drops a nether star instead of creating a wither. Of course the wither skeleton heads and soulsand always disappear in this case, but the nether star is dropped.

--- End quote ---

let's think in logical increments here. no need to make things complicated.

so to start,

why is the spawning of withers disabled? can anything be changed to make spawning withers allowable? if we can get to the root of the problem, then there's no need to create a whole new item-trading system.

DeeKay:
Make the Ender Dragon drop a star =p

Nick3306:

--- Quote from: cschurz on January 01, 2013, 02:37:31 pm ---why is the spawning of withers disabled? can anything be changed to make spawning withers allowable? if we can get to the root of the problem, then there's no need to create a whole new item-trading system.

--- End quote ---
When they are spawned they fuck shit up. Break blocks, kill people, all the good stuff.

hennydeez:

--- Quote from: Nick3306 on January 01, 2013, 05:35:07 pm ---
--- Quote from: cschurz on January 01, 2013, 02:37:31 pm ---why is the spawning of withers disabled? can anything be changed to make spawning withers allowable? if we can get to the root of the problem, then there's no need to create a whole new item-trading system.

--- End quote ---
When they are spawned they fuck shit up. Break blocks, kill people, all the good stuff.

--- End quote ---

Why couldn't this be disabled by setting some changes of blockbreaking, playerdamage etc in WorldGuard's config file.

Nick3306:

--- Quote from: BigBadHenz on January 01, 2013, 06:24:02 pm ---
--- Quote from: Nick3306 on January 01, 2013, 05:35:07 pm ---
--- Quote from: cschurz on January 01, 2013, 02:37:31 pm ---why is the spawning of withers disabled? can anything be changed to make spawning withers allowable? if we can get to the root of the problem, then there's no need to create a whole new item-trading system.

--- End quote ---
When they are spawned they fuck shit up. Break blocks, kill people, all the good stuff.

--- End quote ---

Why couldn't this be disabled by setting the changes; blockbreaking, playerdamage etc in WorldGuard's config file.

--- End quote ---
But then there is basically no point.

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