Discussion forum > Suggestions

Tekkit Server

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hennydeez:
As well as LogBlock ignores or doesn't support most of the materials that are used in Tekkit, so it be hard for us to moderate the server.


--- Quote from: Minecraft Forum ---Running a Tekkit server is much more involved than a vanilla server. Disabling Equivanlent Exchange is a good start (as it adds lots of destructive items, as well as being overpowered) and I believe RP2 is getting a lot of changes to make it work better with Bukkit.

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bigbeno37:

--- Quote from: BigBadHenz on October 01, 2012, 08:09:19 am ---As well as LogBlock ignores or doesn't support most of the materials that are used in Tekkit, so it be hard for us to moderate the server.


--- Quote from: Minecraft Forum ---Running a Tekkit server is much more involved than a vanilla server. Disabling Equivanlent Exchange is a good start (as it adds lots of destructive items, as well as being overpowered) and I believe RP2 is getting a lot of changes to make it work better with Bukkit.

--- End quote ---

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Yes, this is indeed the case with Tekkit. Unless Optical and his dev team spent countless hours adding ALL the blocks to LogBlock, the server would HAVE to been under constant moderation, and any griefings would probably not be able to be fixed. However, if the server was to, as ClawStrider said:


--- Quote from: clawstrider on September 30, 2012, 09:25:49 pm ---If that is considered too dangerous, perhaps whitelist and allow only trusted+ or some other sort of whitelisting/screening process to prevent it turning into a Minecraft + a few more items, or "Everyone nuke everthing!" server.

--- End quote ---

Turn into a server with Trusted+ only on it, then griefing could be more or less prevented to an extent.

DeeKay:
Or just as a trial, we could have a $5 entry fee for those that really want to get on.
This way the server is pretty much 99.9% grief free.
The fee money could go towards running the server etc. It could have something like 20 player slots, nothing too fancy.

But I'm just talking rubbish now, I don't think we'll be getting a Tekkit server.

clawstrider:

--- Quote from: Nick3306 on September 30, 2012, 09:42:06 pm ---Even if we wanted to do this, we dont have the manpower.

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I would disagree. Yes, draft a few people in from SMP, but I think, if we keep the server fairly small, there are many new people who "could" be mods, and we would also get new players to reinforce that.


--- Quote from: Alec2435 on October 01, 2012, 02:05:04 am ---I think he means equipment and server power for a tekkit server. It uses twice the ram and procesing power.

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I don't think so, he would have said server power or whatever if that was the issue.


--- Quote from: xDeeKay on October 01, 2012, 07:50:11 am ---Well. Get donating.

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Could we have some sort of "Donate for Tekkit" fund? Is that possible? As in a way to say "I want this donation to go towards the purchase of a Tekkit server".


--- Quote from: BigBadHenz on October 01, 2012, 08:09:19 am ---As well as LogBlock ignores or doesn't support most of the materials that are used in Tekkit, so it be hard for us to moderate the server.


--- Quote from: Minecraft Forum ---Running a Tekkit server is much more involved than a vanilla server. Disabling Equivanlent Exchange is a good start (as it adds lots of destructive items, as well as being overpowered) and I believe RP2 is getting a lot of changes to make it work better with Bukkit.

--- End quote ---

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No.
This is exactly what I was saying about being too controlling. 1. I've played on many servers who have antigrief on Tekkit. I'm sure Opticraft will cope somehow.

And removing one of, if not the, biggest mod in Tekkit? and definitly the most fun. No thanks.


--- Quote from: xDeeKay on October 01, 2012, 08:29:59 am ---Or just as a trial, we could have a $5 entry fee for those that really want to get on.
This way the server is pretty much 99.9% grief free.
The fee money could go towards running the server etc. It could have something like 20 player slots, nothing too fancy.

But I'm just talking rubbish now, I don't think we'll be getting a Tekkit server.

--- End quote ---

This idea is awesome.

bhoughton:
To be honest in this, I wouldn't mind having a tekkit server for a couple reasons

1) It'll defiantly make opticraft unique, cause I've played on a few tekkit servers and they're laggy as hell! If we have a tekkit server (lag free) I'm sure that we'll be able to pull a lot more new guests and members into the community.

2) It'll give players a new experiences in game.

However, the downside will be that less members/guests (or what ever you want to say) will be on vanilla, and that's the sole purpose of opticraft, is to keep the most vanilla server without ruining the fun enjoyable experience that players have.
I've watched a few tekkit videos on youtube and I've noticed a few key things, they WILL have they positives and negatives. One of the main things is going to be quarries. Sure they mine minerals and stuff, but if this server were to be opened to the general public people are going to grief the shit out of everything. Another problem we're going to face is the mining robots, they break through blocks and can cause a fair bit of dammage if not controlled properly.

So in conclusion a lot of things are going to be removed. The things that are going to be removed will cause an uproar in the community; "Why isn't there quarries" "How come I cant use my mining laser" "why is it saying 'you're not allowed to craft this item' why?"

Like the basic things about tekkit will have to be thought upon. Another case being jetpacks! Yes they're fun and all but this gives players the opportunity to sneak into other players homes and grief.

I could go on and on about the pros and cons about tekkit servers.

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