Discussion forum > Suggestions
/home banning?
NatanylJames (N8MATTHEWS):
Alright, well cazual idc if they have that command but, i dont feel the need for mods the have access...IMO they dont have permission with city protection, this really is no dirrerence just on a smaller scale
Chipaton:
How about something simple, like /Lockhome and /openhome. Both are simple and general, also you can always have a door trap.
Xeadin:
--- Quote from: N8MATTHEWS on September 12, 2012, 10:35:54 pm ---Alright, well cazual idc if they have that command but, i dont feel the need for mods the have access...IMO they dont have permission with city protection, this really is no dirrerence just on a smaller scale
--- End quote ---
You do realize that not even Operators can bypass city protection, right?
RuthlessTomato:
Then /home allowall as well
DeeKay:
--- Quote from: xDeeKay on September 12, 2012, 01:50:37 pm ---(except staff?)
--- End quote ---
I said it like this for a reason, I was just throwing out some ideas.
To me it sounds like this suggestion was made for security reasons; one doesn't like certain people entering their /home, and fair enough. We also lock our chests, furnaces, doors etc and can allow certain players access them. Mods+ can access everyones locked things, right? So why should staff not have access to all /homes, but have access to everyones locked chests?
Here's an example ontop of Xeadins: Say someone has made their way into your mob trap and has set their /home there for free use. One day you see this person using it and you suspect they did indeed set their home in yout farm.
Well don't bother telling a staff member about it, right? Because we can't tp to peoples homes. I guess we'll have to let that person off, sorry!
There's a lot of pros and cons with all out ideas, and if we can't all come to an agreement and something that works, then this shouldn't really be implemented.
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