Discussion forum > Suggestions

AFK Kicking

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tiggy26668:

--- Quote from: Chief149 on July 31, 2012, 11:48:46 pm ---I've had a few times when Im afk in my cactus farm, and the inventory gets full, and then a ton of cactus is at my players feet not being picked up. However even after letting it sit like that for hours (meaning 3 inventories full of cacti would be at my feet in theory) I only ended up picking up 2 to 3 stacks of cacti after selling my inventory in market (I used my second account to prevent the chunks from unloading as well). It appears that once more than 2 or 3 stacks of an item are dropped then they despawn.

--- End quote ---

that sounds more like the natural despawning + the grouping the server does, course dunno if the despawn count starts at the first or last item grouped, regardless id assume the stacks would despawn based on x amount of time from one of those

cschurz:

--- Quote ---You could also make it so each mob de-spawns after being alive for 5 minutes. This means someone afking at the spawner for 1 hour would only get 5 minutes of spawned Mobs.
--- End quote ---

that's honestly a pretty good idea.

optical:
Indeed, some good idea's here that we were unable to think of. Another solution I thought of may be to limit the number of mobs spawned per spawner at a time to 10 or so. Will take a look at implementing either solution tonight or tomorrow - depending on how busy I am.

D00MKNlGHT:

--- Quote from: cschurz on August 01, 2012, 12:32:21 am ---
--- Quote ---You could also make it so each mob de-spawns after being alive for 5 minutes. This means someone afking at the spawner for 1 hour would only get 5 minutes of spawned Mobs.
--- End quote ---

that's honestly a pretty good idea.

--- End quote ---
In my opinion the mobs should despawn after half an hour regardless of ur distance from it(spawner mobs)

xxsssx:
Some people have 3 or four spawners at same place. So 30 minutes will spawn a lot of mobs.

Mobs should despawn after 10 minutes or max 15 minutes.

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