Opticraft Community

Discussion forum => Legacy => Archives => Server News => Topic started by: Nick3306 on September 08, 2013, 02:54:53 pm

Title: Market Update
Post by: Nick3306 on September 08, 2013, 02:54:53 pm
smp.Opticraft.net

I am making this post to inform you all that I will be removing the ability to sell iron and gold ingots to the market next sunday. Gold and iron ore will still be sell-able to the market, so those who get their iron and gold from mining will not be effected by this. This decision wasn't made lightly and an overwhelming majority of our staff agrees with it. We feel having players just afk to collect iron/gold is not only wrong, but takes away from the community aspect of the server. I also plan to go through the market and examine the prices of current items and see what i should increase or decrease seeing as the prices have pretty must stood since we started the server and things within the game have changed.

Please keep all your questions or complaints to this thread as I don't want the support or suggestions areas getting blown up with posts.

EDIT: Protection stones have been reduced in price.
Title: Re: Market Update
Post by: Gogar72 on September 08, 2013, 02:57:29 pm
brb *crying*
Title: Re: Market Update
Post by: gavin1928374655 on September 08, 2013, 03:07:01 pm
darn
Title: Re: Market Update
Post by: Coolcrab88 on September 08, 2013, 03:09:18 pm
Too bad I never sold iron ingots. I can never be assed to smelt it. Also it sells more as ores.
Title: Re: Market Update
Post by: jacobthebest1 on September 08, 2013, 03:09:38 pm
Cmon, it ruins the aspect of the server. People play on this server to get rich and have a lot of money.
Title: Re: Market Update
Post by: Mattkkk12345 on September 08, 2013, 03:12:06 pm
Well look ok... THis completely ruins my time on the server.. i dont always afk but ive put hard work into my iron and gold farm.. and now i cant make any money of it.. WHo cares about economy... people still join the server.. doing this might loose a few..

Here was my idea.. keep ingots but make Iron Ingots: 15 each and gold still 35 each

i'm sad and shocked to hear this news D: D: D:

PEOPLE JUST WANNA GET RICH... BEACAUSE FRANKLY ITS FUN... WHO CARES ABOUT ECONOMY ... IF PEOPLE ARE HAVING FUN... KEEP IT THAT WAY? WE DONT HAVE TO DO THIS...

I do hope this desiciion gets changed/revoked...

Many people have iron/gold farm which they have put... many hours into making.... now they are deemed pointless.. people who have payed for access to iron farms are now unhappy and the owners cant give refunds.. this creates another load of problems due to this...

We're talking about minecraft as real life.. but in reality its a fun game where you try to get rich...

I hope this gets read and thought over.
Thanks
 - Matt
Title: Re: Market Update
Post by: gavin1928374655 on September 08, 2013, 03:12:37 pm
Cmon, it ruins the aspect of the server. People play on this server to get rich and have a lot of money.
that isnt the point
Title: Re: Market Update
Post by: DeeKay on September 08, 2013, 03:14:09 pm
i dont always afk but ive put hard work into my iron and gold farm.. and now i cant make any money of it..
Hey, now you can use them for that they intended to be used for.. crafting things! Who would've guessed?
Title: Re: Market Update
Post by: Mattkkk12345 on September 08, 2013, 03:19:22 pm
i dont always afk but ive put hard work into my iron and gold farm.. and now i cant make any money of it..
Hey, now you can use them for that they intended to be used for.. crafting things! Who would've guessed?

Yea that... and making money.. I really dont like this desicion at all....
People where happy making money.. This isnt real life why do we care about it. if people are happy then why change it?!
Title: Re: Market Update
Post by: jh2018 on September 08, 2013, 03:30:38 pm
I support this.
Title: Re: Market Update
Post by: Tobs on September 08, 2013, 03:32:18 pm
We're talking about minecraft as real life.. but in reality its a fun game where you try to get rich...
I think you've missed the point of Minecraft here....

Also, reread the first post if you don't understand why we are doing this as it's been a long time coming.
Title: Re: Market Update
Post by: Mattkkk12345 on September 08, 2013, 03:34:43 pm
Well actually tobs.. i think your missing the point in some aspect...

People either want to build or pvp but others like to do a mix including making money..

My aim.. to become rich and play with others.

Some affected some not.

I really don't get what damage it is causing at... all  >:( >:( >:(
Title: Re: Market Update
Post by: DeeKay on September 08, 2013, 03:40:44 pm
People either want to build or pvp but others like to do a mix including making money..
1. Then what are you doing on a survival server?

My aim.. to become rich and play with others.
2. See 1.

Some affected some not.
3. See original post.

I really don't get what damage it is causing at... all  >:( >:( >:(
4. See 3.
Title: Re: Market Update
Post by: Mattkkk12345 on September 08, 2013, 03:48:48 pm
Uh oh.. AFKING. dun dun dun! Let people play the game how they wish to play? Why don't staff like it.. at least players don't bother them xD

also about the money thing.. i dont do it on other servers cause i dont play any others

Can't we just make the prices of gold/iron conciderably lower. Origional
Iron: 25$ each
Gold:75$ each

why cant we have it like
Iron:15 each
Gold:25 each

or less... i just wish there was some value of ingots at the market
Title: Re: Market Update
Post by: Nick3306 on September 08, 2013, 03:55:29 pm
Protection stone prices have been reduced.
Title: Re: Market Update
Post by: LIEKABOWSE on September 08, 2013, 03:58:38 pm
Alright.. why? Why do you have to remove this? Are you trying to keep people from not getting money? Why do you keep wanting us to not afk at iron farms, the people that have made them took time to make them so I think it deserves to pay off.
Title: Re: Market Update
Post by: Mr_Mr_Mr on September 08, 2013, 04:17:56 pm
I say we adopt girlluvzermac's idea the was talking to me about the other day.
Title: Re: Market Update
Post by: Chipaton on September 08, 2013, 04:41:43 pm
I honestly do not see how afking takes away the community aspect of the server. Personally, as a player, do not see a negative impact on the server from this. People make iron farms, its a goal for them. Unlike the melon farms, this does not create huge lag spikes. This does not impact other players in any way.

Some people will say "Its a survival server, you're not supposed to get rich!". Honestly, making money is a survival aspect on this server. Economy has been a huge part of the server, and is deeply integrated. Saying that making money on the server is not a goal, or aspect of survival server is simply incorrect. Minecraft is about survival, creation, and doing whatever you please. Some people use money as means of survival, by buying food and/or other supplies. I see this hurting the survival aspect more than helping it.

I also havent seen players really complaining about this. The staff sure has, but most of players like the idea of them being able to have a decent flow of cash to fund their projects on the server. I'm sure that someone has complained, but overall the community seems to like the idea of selling iron. Not the staff, but the community, as in the trusteds, members, and guests.
Title: Re: Market Update
Post by: DeeKay on September 08, 2013, 04:47:03 pm
You say that like there's absolutely no other way to earn money. Taking away the ability to sell iron and gold hasn't physically had any impact on any farm, you can still use them for other things, you'll simply need to find other means of earning money.
Title: Re: Market Update
Post by: daniblue182 on September 08, 2013, 05:06:16 pm
I support this! Even tho I have recently made a gold farm but the gold I make from it goes into my horses so people stop crying and stop taking everything so seriously you can still sell it to other players so I don't see all the fuss... bite your tongues ._.
Title: Re: Market Update
Post by: Pugabyte on September 08, 2013, 05:10:08 pm
you can still sell it to other players so I don't see all the fuss

Im surprised it took until the 2nd page for someone to mention that.
Title: Re: Market Update
Post by: SoulKnightGT on September 08, 2013, 05:20:37 pm
i dont always afk but ive put hard work into my iron and gold farm.. and now i cant make any money of it..
Hey, now you can use them for that they intended to be used for.. crafting things! Who would've guessed?
People where happy making money.. if people are happy then why change it?!
Yea, and everyone was happy with the melon farms too, yet it was changed.
Title: Re: Market Update
Post by: FNVcourierjon(SigilStone) on September 08, 2013, 05:43:25 pm
Cmon, it ruins the aspect of the server. People play on this server to get rich and have a lot of money.
Who plays Opticraft just to get rich? 

And people there are other ways to get money...get over it
Title: Re: Market Update
Post by: Nhataley on September 08, 2013, 06:05:51 pm
Well, This does'nt affect me this much, If any thing it benifets me. =D

Iron and Gold is always a nice block to build with, So if you have a Iron/Gold farm why not try using those blocks in your build.

And Caving to get iron/gold Is better to get because afking can get real boring.

-Nhataley
Title: Re: Market Update
Post by: Gogar72 on September 08, 2013, 06:07:34 pm
Thanks nick
Title: Re: Market Update
Post by: 2468avc on September 08, 2013, 06:30:26 pm
You could also just craft pistons with your iron.
Title: Re: Market Update
Post by: Nhataley on September 08, 2013, 06:31:19 pm
You could also just craft pistons with your iron.
That also requires other matireals, Mabye lowering the price?
Title: Re: Market Update
Post by: DJAlphaWolf on September 08, 2013, 06:54:31 pm
I don't really disagree with this plan but at this stage in the entire Opticraft lifespan, its definitely going to throw a lot of people off. Those who became super rich got lucky enough to be in a time when iron farms were a source of money. While it may be harder after this "update" to make that same amount of money in such a quick amount of time, it doesn't mean making money will be impossible. People still buy enchanted items, you can still sell your items for your own price in your own shop, etc. It's a long overdue update but just like every update that removes automatic farms, people won't be happy. 

Offtopic: Let me get this straight though. Whoever is calling us a survival server is wrong. Even if we advertise ourselves as one, we are the loosest definition of a survival server. A true survival server wouldn't have an economy or a market in the first place. People would be mining all day, hiding from mobs, wearing diamond armor when they go out, making sure to sleep in a bed so they don't lose their home, no way to protect their precious builds from griefers and creepers, etc. In many areas, mobs don't spawn as often as they used to but we've managed to sort of bring back some of the mob spawning. When it comes to going home, we just use a simple command to warp there. Sleeping in a bed has completely lost its function in the survival aspect of this server. Plus we use protection stones. While you can still maintain a survival aspect with just protection stones, they're the cherry on the top of all plugins we offer to players to remove that survival feel and make you happy that none of your hard work was griefed. Survival is about the hard work, skills and effort put into the game to SURVIVE from the creatures of the night and your fellow player's griefing. Go ahead and try to make an argument that we still are a survival server but in your mind, you know that which defines a survival server is not what we're all about.

The only reason we still classify as survival is because we're in survival mode and mobs, if you manage to find one, can kill you/pursue you. We are definitely a community server and definitely an economy server, but I'm not too sure if the original definition of a survival server fits in my description of Opticraft at this moment.

Just my two cents....
Title: Re: Market Update
Post by: gavin1928374655 on September 08, 2013, 07:39:20 pm
Just throwing this out there, i know it wont have much of an effect but still...

less people with money will mean less people paying others to donate for them.  I have seen multiple people (including myself) paying others for donations. Might be a bit less money to the server if there are less rich people. lol i know this is a huge 'what if'
Title: Re: Market Update
Post by: 2468avc on September 08, 2013, 09:03:06 pm
I fully support this, afking has been the #1 way of getting money for too long.
Title: Re: Market Update
Post by: UnknownHedgehog on September 08, 2013, 09:11:25 pm
Nice. Excellent decision.
Title: Re: Market Update
Post by: SalasCraft on September 08, 2013, 09:35:52 pm
(http://www.opticraft.net/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F9657db405d96bce90858a86b715783c1%2Ftumblr_msttb3wMiD1r9aos4o1_100.png&hash=e111dfd488fe74c8643207f00fe2dafd)
the time is coming.

totally agree with this by the way.
Title: Re: Market Update
Post by: iGenerator on September 08, 2013, 10:49:51 pm
Just throwing this out there, i know it wont have much of an effect but still...

less people with money will mean less people paying others to donate for them.  I have seen multiple people (including myself) paying others for donations. Might be a bit less money to the server if there are less rich people. lol i know this is a huge 'what if'
It might cause people to donate to get in game credits then
Title: Re: Market Update
Post by: Mr_Mr_Mr on September 08, 2013, 11:22:29 pm
Excellent decision.
No it's not. : ( The reduced price on gold was bad enough.
Title: Re: Market Update
Post by: 2468avc on September 08, 2013, 11:31:04 pm
I'll buy any iron farms people are selling.

Also, it would be cool if you disabled the afk kicker till then.  :)
Title: Re: Market Update
Post by: Zeradeth_ on September 08, 2013, 11:32:05 pm
Well shucks...there goes 40 stacks of obsidian down the drain. Ah well, I can still use the gold farms for my horses (great point, btw!). Mining is much more beneficial anyway. If you go mining and then sell what you mine, you make equally as much money. It might take a little longer, but it's fair and fairly easy.
Title: Re: Market Update
Post by: Nick3306 on September 09, 2013, 12:14:02 am
I'm actually pretty surprised at the number of regular members that agree with this.
Title: Re: Market Update
Post by: gavin1928374655 on September 09, 2013, 02:06:16 am
I'm actually pretty surprised at the number of regular members that agree with this.
UPRISE GUYS REVOLT!!!!!!!!!!!!!!!
THROW NICK OUT OF POWER SO WE CAN SELL INGOTS!

lol nah its an understandable decision. i do dislike the huge gap that people can create with money, including myself
Title: Re: Market Update
Post by: Gogar72 on September 09, 2013, 02:11:59 am
I support this...not lol jk, but i am a little upset but ik how ill make money for the future
Title: Re: Market Update
Post by: Redchecks on September 09, 2013, 09:25:40 am
I had far too much fun reading this.
But it's about time
Title: Re: Market Update
Post by: Wone on September 09, 2013, 02:04:48 pm
I support this decision.

and for those who are still whining, suck it up and move on.
you are getting way too dependent on the iron and gold farms.
Title: Re: Market Update
Post by: Felix on September 09, 2013, 03:17:04 pm
Delighted to hear this news - Good move Nick!

I've always disliked the idea of being able to make shed loads of money from HUGE farms for very little effort..

Not only do they stretch the distance between the "haves" and "have-not's", they take up too much valuable space on the server and you've got to admit, they're pretty damn ugly too.

Title: Re: Market Update
Post by: Jowenator on September 09, 2013, 04:28:44 pm
I support this decision...

It seems people have forgotten about the lottery system?

Iron farming made becoming rich less fun, of course you were going to get a lot of cash you're selling to an automated market... The arguements about 'trying to become rich' are bull. 'Trying' to become rich is by selling with other players, that way it's more exciting and fun as you don't know if you'll ever strike rich or not, I remember back when before Iron farms existed, many people were trading with each other for cash, it was a more friendly way of doing things, you get to know people by exchanging items, now THAT is what's fun and the point of minecraft: making friends... Anyone can build an Iron farm/gold farm and AFK to get a lot of cash, where's the excitement in that?
Title: Re: Market Update
Post by: icooliam on September 09, 2013, 06:31:59 pm
Hm, so I just start using all my supplies on building an iron farm...

Right then people what can we make large farms for next? :P
Title: Re: Market Update
Post by: VoreReznor on September 09, 2013, 08:06:32 pm
Look at the sell price difference between wooden slabs and logs 64 logs sell for 50 and 64 slabs sell for 50. 

Also if possible add obsidian to market to buy and sell?
Title: Re: Market Update
Post by: HarryTheGuerilla on September 10, 2013, 12:53:45 am
i think you should make it so we can sell seeds at the market and the sell price would be of what it is for sugarcane
Title: Re: Market Update
Post by: Ozzyisleaf on September 10, 2013, 01:47:29 am
Well, this argument is pretty unreasonable. Your point is right, and i agree with it. AFKers suck just to be on opticraft to get gold and that's all they'd ever do. But what about the people who actually don't afk and work while their farms are generating resources. It made a bunch of giant farms useless. But if you could revoke your idea and replace it with an afk kicker or disable afk for 10 minutes, because whats the point of being on opticraft if you are just going to stand there in the game waiting for money to spit out of your machines.
Title: Re: Market Update
Post by: TarynMai on September 10, 2013, 01:50:39 am
Well, this argument is pretty unreasonable. Your point is right, and i agree with it. AFKers suck just to be on opticraft to get gold and that's all they'd ever do. But what about the people who actually don't afk and work while their farms are generating resources. It made a bunch of giant farms useless. But if you could revoke your idea and replace it with an afk kicker or disable afk for 10 minutes, because whats the point of being on opticraft if you are just going to stand there in the game waiting for money to spit out of your machines.
We have an afk kicker, but theres ways around it.
Title: Re: Market Update
Post by: Sade66 on September 10, 2013, 01:55:51 am
I agree with Nick...

Afking at a gold farm is way too over powered!

But if you work or build or something while getting gold and that should be ok.

Also we should still be aloud to use OUR farms but not sell the stuff and just use it for us AND if someone is a member to a farm they should be able to use it since they paid for it. :)
Title: Re: Market Update
Post by: SonicHogSpeed on September 10, 2013, 02:26:14 am
It's about time head-on action was made. I mean really, you guys did work to make the farms, but using them JUST as a way of income and not doing anything else? Come on. You can make just as much money from mining as you would from being an AFK farmer. Do more than make outlines.
Also, if you're here just to get on /baltop 1, you'd better find something more to do once you manage to get there, or you'd be a sitting duck waiting for something else to be #1 at that only requires one act and it does the rest for you.
And selling seeds.... That's just as bad as melon and pumpkin selling…
Title: Re: Market Update
Post by: Nhataley on September 10, 2013, 05:00:39 am
And selling seeds.... That's just as bad as melon and pumpkin selling…
Well, It sort of is but not really, Because you can't make a wheat farm fully automatic. There always has to be someone there to place something, so you actually are doing work for the money.
Title: Re: Market Update
Post by: Pugabyte on September 10, 2013, 03:37:54 pm
If you're gunna add seeds, you should add carrots and potatoes too. Its the same concept.
Title: Re: Market Update
Post by: Chief149 on September 10, 2013, 04:15:52 pm
hours and hours of building to create gold and iron farms now wasted. Thank you Opticraft staff! Driving away players a few at a time until the server eventually dies.

I'm done. I was originally taking a break from Opticraft, but I'm leaving for good now.


I spent 450K on an iron farm which was definitely a lot of money, and I spent hours working on my gold farm which isn't even fully completed. And this is happening after cactus was removed from the market after I had spent countless hours making one of the largest cactus farms built in the server.


I'm officially leaving. Next thing I know the whole goddamn market will be gone in one of Nick's "heavy" decisions.
Title: Re: Market Update
Post by: DeeKay on September 10, 2013, 04:18:13 pm
Pathetic
Title: Re: Market Update
Post by: daniblue182 on September 10, 2013, 04:31:09 pm
hours and hours of building to create gold and iron farms now wasted. Thank you Opticraft staff! Driving away players a few at a time until the server eventually dies.

I'm done. I was originally taking a break from Opticraft, but I'm leaving for good now.


I spent 450K on an iron farm which was definitely a lot of money, and I spent hours working on my gold farm which isn't even fully completed. And this is happening after cactus was removed from the market after I had spent countless hours making one of the largest cactus farms built in the server.


I'm officially leaving. Next thing I know the whole goddamn market will be gone in one of Nick's "heavy" decisions.

You can sell to players, stupid reason to leave but bye  ;D
Title: Re: Market Update
Post by: Holy_Moses on September 10, 2013, 04:35:59 pm
hours and hours of building to create gold and iron farms now wasted. Thank you Opticraft staff! Driving away players a few at a time until the server eventually dies.

I'm done. I was originally taking a break from Opticraft, but I'm leaving for good now.


I spent 450K on an iron farm which was definitely a lot of money, and I spent hours working on my gold farm which isn't even fully completed. And this is happening after cactus was removed from the market after I had spent countless hours making one of the largest cactus farms built in the server.


I'm officially leaving. Next thing I know the whole goddamn market will be gone in one of Nick's "heavy" decisions.
Hahaha. Dont't blame staff, blame yourself. If you didnt see this coming, that's a damn shame.
Title: Re: Market Update
Post by: UnknownHedgehog on September 10, 2013, 04:47:43 pm
hours and hours of building to create gold and iron farms now wasted. Thank you Opticraft staff! Driving away players a few at a time until the server eventually dies.

I'm done. I was originally taking a break from Opticraft, but I'm leaving for good now.


I spent 450K on an iron farm which was definitely a lot of money, and I spent hours working on my gold farm which isn't even fully completed. And this is happening after cactus was removed from the market after I had spent countless hours making one of the largest cactus farms built in the server.


I'm officially leaving. Next thing I know the whole goddamn market will be gone in one of Nick's "heavy" decisions.
There's no doubt that people such as yourself put a lot of time and money into iron and gold farms.

But the fact of the matter is that no matter how much time or money you put into the farms (or anything that gives you infinite money), it no way justifies you having an infinite resource of money.
If the idea of how hard you work at something (if that's even measurable (hours of work?)) correlates to the amount of money you make, then to justify people having an infinite money source would mean that person would have to put an infinite amount of time and hard work into the farm.

Simply put, you haven't put in infinite work for the infinite money.

Also, you can still sell to others...
Title: Re: Market Update
Post by: FNVcourierjon(SigilStone) on September 10, 2013, 05:02:25 pm
hours and hours of building to create gold and iron farms now wasted. Thank you Opticraft staff! Driving away players a few at a time until the server eventually dies.

I'm done. I was originally taking a break from Opticraft, but I'm leaving for good now.


I spent 450K on an iron farm which was definitely a lot of money, and I spent hours working on my gold farm which isn't even fully completed. And this is happening after cactus was removed from the market after I had spent countless hours making one of the largest cactus farms built in the server.


I'm officially leaving. Next thing I know the whole goddamn market will be gone in one of Nick's "heavy" decisions.
Really chief -_-  Never expected you to do that
Title: Re: Market Update
Post by: Nick3306 on September 10, 2013, 05:43:30 pm
hours and hours of building to create gold and iron farms now wasted. Thank you Opticraft staff! Driving away players a few at a time until the server eventually dies.

I'm done. I was originally taking a break from Opticraft, but I'm leaving for good now.


I spent 450K on an iron farm which was definitely a lot of money, and I spent hours working on my gold farm which isn't even fully completed. And this is happening after cactus was removed from the market after I had spent countless hours making one of the largest cactus farms built in the server.


I'm officially leaving. Next thing I know the whole goddamn market will be gone in one of Nick's "heavy" decisions.
Goodbye, oh and I'm sure you can see by the posts in this thread that this wasn't just my "heavy" decision. Most of staff and quite a few members support this.
Title: Re: Market Update
Post by: VoreReznor on September 10, 2013, 06:04:53 pm
Maybe now would be a time to take a look at adding a new mod to the server that will create player run markets...  I know this has been talked about lots in the past but maybe its an option now.
Title: Re: Market Update
Post by: zwaan111 on September 10, 2013, 06:36:35 pm
Maybe now would be a time to take a look at adding a new mod to the server that will create player run markets...  I know this has been talked about lots in the past but maybe its an option now.

the problem with that is that the chest/sign shops (i think you are talking about those) would be spammed everywhere. a better solution would be to create a special area where you can buy some land to build a shop, but that would require coding, and at the moment we dont have a dev.
Title: Re: Market Update
Post by: daniblue182 on September 10, 2013, 07:01:46 pm
Maybe now would be a time to take a look at adding a new mod to the server that will create player run markets...  I know this has been talked about lots in the past but maybe its an option now.

This could be abused, selling things at high prices etc
Title: Re: Market Update
Post by: OzzyKP on September 10, 2013, 07:50:00 pm
Maybe now would be a time to take a look at adding a new mod to the server that will create player run markets...  I know this has been talked about lots in the past but maybe its an option now.

the problem with that is that the chest/sign shops (i think you are talking about those) would be spammed everywhere. a better solution would be to create a special area where you can buy some land to build a shop, but that would require coding, and at the moment we dont have a dev.

That would be ideal, if we can find a way to do it.

Having to advertise in the trade channel is quite cumbersome.
Title: Re: Market Update
Post by: gavin1928374655 on September 10, 2013, 09:08:54 pm
it isnt infinite work to get infinite money. it is infinite time. I would say i can make 15k in an hour from mining on an average trip.  a really good gold farm will make you upwards of 50k (or even 100k from some peoples farms) an hour.
now getting money from mining is fine and dandy, you are working to make that 15k. afking and making 50k+ an hour after building a farm that did not take all that long to make (nether farm) is a bit cheap. say you mine for 24 hours and average 15k per hour, you would get 360000 in a day. afking at a 50k per hour gold farm for a day would be 1.2 million dollars in 24 hours. being able to make 1 5th the wealth of the richest server member in 24 hours as opposed to 360k per day is definitely skewed. if you have made an efficient gold or iron farm (or both like myself) thenyou can use them to craft items like in vanilla minecraft. i dont see the big deal :P you can still "survive" and play no problem, just with an infinite amount of gold and iron. if the market pisses you off that much, just dont use it. or mine for the very cheap protection stones. 750$ for a coal ore ps. that is only 30 ironingots sold to market (unsmelted). just my rant, stop bitching ive put as much time and money into farms as anyone and im fine with this decision.

just stock up on a lot of iron and gold and make a house or something
Title: Re: Market Update
Post by: FNVcourierjon(SigilStone) on September 10, 2013, 10:26:03 pm
it isnt infinite work to get infinite money. it is infinite time. I would say i can make 15k in an hour from mining on an average trip.  a really good gold farm will make you upwards of 50k (or even 100k from some peoples farms) an hour.
now getting money from mining is fine and dandy, you are working to make that 15k. afking and making 50k+ an hour after building a farm that did not take all that long to make (nether farm) is a bit cheap. say you mine for 24 hours and average 15k per hour, you would get 360000 in a day. afking at a 50k per hour gold farm for a day would be 1.2 million dollars in 24 hours. being able to make 1 5th the wealth of the richest server member in 24 hours as opposed to 360k per day is definitely skewed. if you have made an efficient gold or iron farm (or both like myself) thenyou can use them to craft items like in vanilla minecraft. i dont see the big deal :P you can still "survive" and play no problem, just with an infinite amount of gold and iron. if the market pisses you off that much, just dont use it. or mine for the very cheap protection stones. 750$ for a coal ore ps. that is only 30 ironingots sold to market (unsmelted). just my rant, stop bitching ive put as much time and money into farms as anyone and im fine with this decision.

just stock up on a lot of iron and gold and make a house or something
Good point iron man
Also I don't see the point of trying to be "rich" on the server.  And some people decided to leave because they can't get rich anymore...Minecraft isn't for that purpose.  What will you do with all that money? Use it to brag and show off?  I know you can use it to buy items/builds, but they are not that expensive just to save up 400k in afk farm money for
Title: Re: Market Update
Post by: Skittcat on September 11, 2013, 02:58:13 am
Maybe now would be a time to take a look at adding a new mod to the server that will create player run markets...  I know this has been talked about lots in the past but maybe its an option now.

the problem with that is that the chest/sign shops (i think you are talking about those) would be spammed everywhere. a better solution would be to create a special area where you can buy some land to build a shop, but that would require coding, and at the moment we dont have a dev.

That would be ideal, if we can find a way to do it.

Having to advertise in the trade channel is quite cumbersome.

Having a way for players to create shops would be amazing on this sort of a server. One of the biggest attractions to this server is the economy. The iron and gold farms are not good for that economy so lets set that aside. The economy is an amazing part of Opticraft though, as well as the markets.

It is true that allowing players to run sign shops could become problematic, however there are solutions to those problems. The idea of defined locations is one great idea. Others that come to mind is limiting the amount of shops per player (shops = signs). Further more requiring that players log on regularly or the shops will be invalidated and the signs removed; therefore preventing thousands of abandoned shops. The opportunity to build amazing attractive structures to entice people to shop at  your store would be further beneficial to the server both aesthetically and socially.

As to the dev problem, there are several players capable of coding/configuring something like this, myself included.
Title: Re: Market Update
Post by: Xeadin on September 11, 2013, 07:39:25 am
Opticraft's original purpose was never to make people get rich on the get-go. Sure, making money was an idea or a goal for a number of people that joined, but that was not the original intention of the server. It was created to give people a survival server to play on, in addition to a Classic-Creative server-- an option, so to speak.

I have not built one single mega-farm in my entire time on Opticraft, and I am not cringing on my knees on this news. The reason? I did not join this server for money-- I joined it for the community. I had slowly backed away for a while mainly because more people had become very engrossedly interested in making more and more money on the server that they became distracted from the community. When major changes had occurred in the past, they had over-reacted in some form to the change (as seen in this thread), simply because they were more focused on that one goal. I did not want to take part of that bandwagon, and I still have no intention of doing so.

This should serve as more of a wake-up call than a solid barrier for most. This was, and still is, a Survival Server for a reason-- to take the Single-Player qualities and apply them to a Multi-Player setting.

Please do not make money the only thing on your mind when playing on servers. The reason why they even exist in the first place is because of the community. New players that join the server are not expected to create a farm right off the bat just to make money. They are only expected to play the way they want to. If they want to figure out their own way of making money, that's fine. Their only expectation should be to enjoy the server the way how it was originally meant to be.
Title: Re: Market Update
Post by: Lando_V on September 11, 2013, 01:52:54 pm

First of all, no offence meant in any way to anyone! We all have our opinions.



I will be removing the ability to sell iron and gold ingots to the market next sunday.

This decision wasn't made lightly and an overwhelming majority of our staff agrees with it.

This should be a player decision, not a staff one. It's the players that keep this server alive, without them this server would be dead. Without staff there would still be a lot of players. (Not that I would prefer a server without staff.)
The majority must decide.



I think you've missed the point of Minecraft here....

I'm very sorry to say it but I think YOU missed the point of minecraft. Minecraft isn't about trade, it's about gathering materials and building stuff with it. That includes farms. If a market has been added to the world and a supposed "economy" exists then why can't ppl sell their profits from farms to it? If anything is wrong with this survival server then it's the availability of a market/economy. That wasn't part of Minecraft in the first place.



Then what are you doing on a survival server?

What the hell is a market and a monetary system doing on a survival server?


You say that like there's absolutely no other way to earn money. Taking away the ability to sell iron and gold hasn't physically had any impact on any farm, you can still use them for other things, you'll simply need to find other means of earning money.

There wouldn't be a way available to make money at a rate that lets ppl compete at /baltop. If you remove iron and gold and you want to keep it fair you should wipe /baltop too and let everyone start over. Because there is no way ppl can get up to 5.5mill without ironfarms or goldfarms.
/baltop, which is an important minigame for many players, would become a waste of time and completely obsolete.



...you can still sell it to other players...

Not the amounts that farms can provide. Players simply don't have the money to buy it.



Who plays Opticraft just to get rich? 

And people there are other ways to get money...get over it

Many players do!
Just to be clear on this, I built many farms and I could be rich...but I never sold anything on the market at all. (Or bought anything either for that matter.)

And no, there are no other ways to get money at a rate that lets players compete at /baltop.


I don't really disagree with this plan but at this stage in the entire Opticraft lifespan, its definitely going to throw a lot of people off. Those who became super rich got lucky enough to be in a time when iron farms were a source of money. While it may be harder after this "update" to make that same amount of money in such a quick amount of time, it doesn't mean making money will be impossible. People still buy enchanted items, you can still sell your items for your own price in your own shop, etc. It's a long overdue update but just like every update that removes automatic farms, people won't be happy.

This can be solved by wiping /baltop.


Offtopic: Let me get this straight though. Whoever is calling us a survival server is wrong. Even if we advertise ourselves as one, we are the loosest definition of a survival server. A true survival server wouldn't have an economy or a market in the first place. People would be mining all day, hiding from mobs, wearing diamond armor when they go out, making sure to sleep in a bed so they don't lose their home, no way to protect their precious builds from griefers and creepers, etc. In many areas, mobs don't spawn as often as they used to but we've managed to sort of bring back some of the mob spawning. When it comes to going home, we just use a simple command to warp there. Sleeping in a bed has completely lost its function in the survival aspect of this server. Plus we use protection stones. While you can still maintain a survival aspect with just protection stones, they're the cherry on the top of all plugins we offer to players to remove that survival feel and make you happy that none of your hard work was griefed. Survival is about the hard work, skills and effort put into the game to SURVIVE from the creatures of the night and your fellow player's griefing. Go ahead and try to make an argument that we still are a survival server but in your mind, you know that which defines a survival server is not what we're all about.

This! ^


It might cause people to donate to get in game credits then

And you think that is a good thing?
Entire games have disappeared because people could buy their ingame wealth with real money. There is nothing good about that at all. /homes or disguises ok, but credits.... It ruins the game.
It is the worst scenario I can think of!


I'm actually pretty surprised at the number of regular members that agree with this.

Well....thank you for making a decision like this while expecting a completely different reaction from players.
Btw, I'm not so sure the majority of the players likes this "update" at all.


Not only do they stretch the distance between the "haves" and "have-not's"

You mean of course the distance between the "non-lazy" (those who actually build stuff including big farms) and the "lazy" (those who do not).
Because contrary to real life it is actually possible in Minecraft for EVERYONE to be rich. It's a matter of being lazy or not.


...for very little effort...

For making a good farm it is required to invest a LOT of time and effort!
Your remark is just as ridiculous as saying that building a navy base requires very little effort...
Have you ever tried to fill 27 cells with 4 pods each with at least 4 villagers each? That's 4x4x27=432 villagers minimum. Yes that takes time and effort.
Have you ever tried to mine 13 full double chests of obsidian? THAT's the equivalent of time and effort!


...they take up too much valuable space on the server and you've got to admit, they're pretty damn ugly too.

I have to agree that most farms look damn ugly. It's a shame people don't invest a little bit more time to make them look good. And yes they take a lot of space but valuable? I don't think so. Most valuables have been stripped from the land, there aren't many goodies left to mine. Added to that, there are so many abandoned houses or half finished houses taking "valuable" space. THAT's the ugly stuff!
It would be nice if crap like that would be removed. Or, if there is such a lack of space, why not just add extra land to the maps?


you get to know people by exchanging items

You have a great point there and we don't need a monetary system for that! Just trade items for items.


AFKers suck just to be on opticraft to get gold and that's all they'd ever do. But what about the people who actually don't afk and work while their farms are generating resources.

I couldn't agree more. Removing iron/gold from the market doesn't solve afk-ing. And it hurts the people that do not afk but do have big farms.
The non-lazy (those that have huge farms) don't stop building when a farm is done. They build something else while getting money from their farms. Then gold and iron are removed and the lazy people (those that do not have big farms) cheer.


There's no doubt that people such as yourself put a lot of time and money into iron and gold farms.

But the fact of the matter is that no matter how much time or money you put into the farms (or anything that gives you infinite money), it no way justifies you having an infinite resource of money.
If the idea of how hard you work at something (if that's even measurable (hours of work?)) correlates to the amount of money you make, then to justify people having an infinite money source would mean that person would have to put an infinite amount of time and hard work into the farm.

Simply put, you haven't put in infinite work for the infinite money.

Also, you can still sell to others...

During the building of a big farm you don't earn money.
And when the farm is ready the amount of money is not infinite. Even when you spend an infinite (24/7 ? ) amount of time afk-ing (which no one has the time for) a farm produces only a certain amount of items per hour. So "infinite money" does not exist, no matter how big the farm is.

The amount of time and effort that can go into building farms is HUGE! If it takes weeks to build something then you may expect a reasonable amount of time to "collect" afterwards. Added to that, players that build big farms don't stop building. It's not like they will afk from that moment on. People that build stuff like that aren't lazy. So imo as long as they continue to build and play, they can collect from their farms too.

And as I said earlier, trying to sell to others isn't nearly as effective, even with a big price difference. People just won't buy all your stuff.





Again, I don't mean to offend anyone with my opinion.
- I enjoy playing on this server very much!
- I try to help other players, try to teach them how the game works and I still learn stuff myself.
- I don't buy from anyone, I don't sell to anyone, I'm completely selfsupporting (that means mining every block I use myself).
- I think the economy on this server is a joke.
- As long as there is a market, the term "survival" is a joke.
- As the situation is now, if someone would want to get near nr.1 on /baltop, the only proper way to get there is to build farms and sell directly to the market (which I do not do, as mentioned).
- The minigame /baltop, which a lot of people like a lot, will become a joke from the moment iron and gold are removed without wiping /baltop for a new start.


So in short; The best way to deal with the current problem is to remove the market entirely, making this a true survival server. It would solve everything instantly but a lot of people would be very disappointed.
The current solution of removing iron and gold is a terrible solution that doesn't realy solve anything and only causes disappointment among a specific group that deserves to be disappointed the least of all players!
If the afk-ing is a thorn in peoples eyes then we should attack that problem specifically. We must focus on how to solve that instead of using other harsh measures.


Regards,

Lando
Title: Re: Market Update
Post by: DeeKay on September 11, 2013, 02:14:07 pm
Then what are you doing on a survival server?
What the hell is a market and a monetary system doing on a survival server?
I don't see a rule book anywhere stating that a Minecraft survival server can't have that.

You say that like there's absolutely no other way to earn money. Taking away the ability to sell iron and gold hasn't physically had any impact on any farm, you can still use them for other things, you'll simply need to find other means of earning money.
There wouldn't be a way available to make money at a rate that lets ppl compete at /baltop. If you remove iron and gold and you want to keep it fair you should wipe /baltop too and let everyone start over. Because there is no way ppl can get up to 5.5mill without ironfarms or goldfarms.
/baltop, which is an important minigame for many players, would become a waste of time and completely obsolete.
Check the first page on /baltop. I've never sold any iron or gold from farms to players or the market, so I don't know where you pulled that idea from.
Title: Re: Market Update
Post by: Lando_V on September 11, 2013, 02:38:54 pm
I don't see a rule book anywhere stating that a Minecraft survival server can't have that.

Very funny  ;) , of course there is no rule book. A market hasn't been part of minecraft in the first place. It has been added as a mod to a survival server which is of course ridiculous because it contradicts the whole idea of survival. You could add all kinds of craziness that way and state that there isn't a rule book for it.  :D


Check the first page on /baltop. I've never sold any iron or gold from farms to players or the market, so I don't know where you pulled that idea from.

I'm not sure what your rank in /baltop is, how much you own, how you got it or how long it has taken you to get there. Maybe you owned an older farm that has been removed? Maybe you've played longer than anyone else? Maybe you were lucky in some other way? One thing is for sure, you're not even close to the 5.5 mill that the nr.1 had when I checked it some time ago. To get there within a certain timeframe you need big farms.
Again, you're not nearly there yet....but care to explain how you made your money? Maybe it could be a help for other players.  :)
Title: Re: Market Update
Post by: Nick3306 on September 11, 2013, 02:59:04 pm

First of all, no offence meant in any way to anyone! We all have our opinions.



I will be removing the ability to sell iron and gold ingots to the market next sunday.

This decision wasn't made lightly and an overwhelming majority of our staff agrees with it.

This should be a player decision, not a staff one. It's the players that keep this server alive, without them this server would be dead. Without staff there would still be a lot of players. (Not that I would prefer a server without staff.)
The majority must decide.
It doesn't work like that. Of course players will want easy ways to get money, why would they vote down an easy way to get money? If I held a vote right now on whether we should give each player $1000000000 in game money, do you think people would vote it down? No. So we made the decision that we felt was best for the server.

Oh, and having players donate to get money (which they have been able to do for a long time) is good because that money keeps the server running.
Title: Re: Market Update
Post by: Pugabyte on September 11, 2013, 03:37:11 pm
I would quote Lando but his post is too long it would take forever to edit.

Hey said a few times that wiping baltop would be a good way to fix this mess.

I completely disagree, that is extremely unfair to those who worked for their money. They put time and money into that. For example, Dropzone1446. He mined for hours and hours and hours, not used golf/iron farms. Fish_Luver, he donated for a lot if his money. I got my money from mining and selling statues. Just because a majority of people have a lot of money because of iron/gold farms doesn't mean everyone should have their balance wiped. Wiping baltop would truly be the end of opticraft.
Title: Re: Market Update
Post by: daniblue182 on September 11, 2013, 04:08:18 pm
'Not the amounts that farms can provide. Players simply don't have the money to buy it.'

thats too bad... you lot will find another way to make money sooner or later
Title: Re: Market Update
Post by: Lando_V on September 11, 2013, 04:23:01 pm

It doesn't work like that. Of course players will want easy ways to get money, why would they vote down an easy way to get money? If I held a vote right now on whether we should give each player $1000000000 in game money, do you think people would vote it down? No. So we made the decision that we felt was best for the server.

Very unfortunate but understood.  :) Although I still think the problem lies in the afk-ing and not in the selling to the market.


Oh, and having players donate to get money (which they have been able to do for a long time) is good because that money keeps the server running.

As I stated before I have nothing against donations or rewards for those donations like disguises, /homes etc. which indeed can help keep the server running but not ingame money. People could buy their way to the top which is unfair.

I guess we could agree to disagree on this last point?  ;)



I would quote Lando but his post is too long it would take forever to edit.

Hey said a few times that wiping baltop would be a good way to fix this mess.

I completely disagree, that is extremely unfair to those who worked for their money. They put time and money into that. For example, Dropzone1446. He mined for hours and hours and hours, not used golf/iron farms. Fish_Luver, he donated for a lot if his money. I got my money from mining and selling statues. Just because a majority of people have a lot of money because of iron/gold farms doesn't mean everyone should have their balance wiped. Wiping baltop would truly be the end of opticraft.

Sorry about the long post, no need to edit it, your point is clear, however:

That's not what I said.  :o

I said that in combination with removing iron and gold we should also make a fresh start with /baltop because a lot of players have become rich that way. It would be completely unfair to let them stay rich and not give others that same chance. So either remove iron and gold AND wipe /baltop ......or don't do anything at all.

You cannot deny that it would solve the big and unfair differences we have atm. And I understand that others would suffer from it too but it would be a fresh start for everyone! Not just you or certain people in particular.  ;)

But what you don't seem to understand is that many people have put a lot of time and effort in their farms and the current solution wouldn't be fair to those people at all!
And don't be too dramatic about a wipe of /baltop because it's a very small part of the server. People won't leave for something like that. People seem to spend their money very easily. They have to make new money all the time. So don't worry, a wipe isn't the end of the world.  :D

In addition to that I said that the easiest solution would be to remove the entire market and monetary system. But I also stated that most people probably wouldn't like that. It would however make this a real survival server.
Title: Re: Market Update
Post by: clawstrider on September 11, 2013, 04:36:51 pm
Any suggestions of wiping /baltop are unlikely to happen due to all the players who have donated for money.

Also, it's stupidly hard to do due to the way essentials saves player data.
Title: Re: Market Update
Post by: UnknownHedgehog on September 11, 2013, 04:48:40 pm

Oh, and having players donate to get money (which they have been able to do for a long time) is good because that money keeps the server running.

As I stated before I have nothing against donations or rewards for those donations like disguises, /homes etc. which indeed can help keep the server running but not ingame money. People could buy their way to the top which is unfair.

I guess we could agree to disagree on this last point?  ;)

You do realize in order to "buy your way to the top" you have to donate at least $420, real money mind you, to pass the current richest person...
Title: Re: Market Update
Post by: Lando_V on September 11, 2013, 05:13:27 pm
You do realize in order to "buy your way to the top" you have to donate at least $420, real money mind you, to pass the current richest person...

And you do realize that for some people that amount means nothing at all but for others it's more than they make in a month....

That's why it's so unfair.
Title: Re: Market Update
Post by: clawstrider on September 11, 2013, 05:23:30 pm
You do realize in order to "buy your way to the top" you have to donate at least $420, real money mind you, to pass the current richest person...

And you do realize that for some people that amount means nothing at all but for others it's more than they make in a month....

That's why it's so unfair.

You're coming across as "Ugh, it's so unfair that someone who pays to run a server each month has the cheek to reward players who help him pay"

You have to remember that this is a game. Sure, I'd love to be top of the real life /baltop, but here..? There is no reward for being the top and I think you may be more driven by your own opinion than the whole server, 99% who have no concern about not being #1.

Hell, I'd thank anyone who donated for that money, they're keeping the server I play on alive.
Title: Re: Market Update
Post by: UnknownHedgehog on September 11, 2013, 05:28:38 pm
You do realize in order to "buy your way to the top" you have to donate at least $420, real money mind you, to pass the current richest person...

And you do realize that for some people that amount means nothing at all but for others it's more than they make in a month....

That's why it's so unfair.

First off, it's very unlikely that they'd put that money towards a Minecraft server just to be the richest. (Also, if somebody is making only $420 a month, you have other concerns than playing Minecraft more than likely tbh).

Secondly, if this unlikely hypothetical situation were to actually happen, that's money towards the server. Not selfish way to be the richest. Also, if some rich guy does come along and donates that kind of money for Opti, that's his prerogative; who's gonna be like "Man, so unfair that rich guy is keeping the server alive. :/"

Thirdly, if the money gap is a "big and unfair difference" and nobody else has ever complained about it, then it's not a "big problem".
Title: Re: Market Update
Post by: Lando_V on September 11, 2013, 06:07:58 pm

You're coming across as "Ugh, it's so unfair that someone who pays to run a server each month has the cheek to reward players who help him pay"

You have to remember that this is a game. Sure, I'd love to be top of the real life /baltop, but here..? There is no reward for being the top and I think you may be more driven by your own opinion than the whole server, 99% who have no concern about not being #1.

Hell, I'd thank anyone who donated for that money, they're keeping the server I play on alive.

First off, it's very unlikely that they'd put that money towards a Minecraft server just to be the richest. (Also, if somebody is making only $420 a month, you have other concerns than playing Minecraft more than likely tbh).

Secondly, if this unlikely hypothetical situation were to actually happen, that's money towards the server. Not selfish way to be the richest. Also, if some rich guy does come along and donates that kind of money for Opti, that's his prerogative; who's gonna be like "Man, so unfair that rich guy is keeping the server alive. :/"


You guys probably missed this:


As I stated before I have nothing against donations or rewards for those donations like disguises, /homes etc. which indeed can help keep the server running but not ingame money. People could buy their way to the top which is unfair.

And this:


Again, I don't mean to offend anyone with my opinion.
- I enjoy playing on this server very much!
- I try to help other players, try to teach them how the game works and I still learn stuff myself.
- I don't buy from anyone, I don't sell to anyone, I'm completely selfsupporting (that means mining every block I use myself).
- I think the economy on this server is a joke.
- As long as there is a market, the term "survival" is a joke.
- As the situation is now, if someone would want to get near nr.1 on /baltop, the only proper way to get there is to build farms and sell directly to the market (which I do not do, as mentioned).
- The minigame /baltop, which a lot of people like a lot, will become a joke from the moment iron and gold are removed without wiping /baltop for a new start.

In other words; I don't care about the monetary system at all. I just think the changes are unfair to players who do care.



Thirdly, if the money gap is a "big and unfair difference" and nobody else has ever complained about it, then it's not a "big problem".

In that case there's no need to remove iron and gold....is there?  ;)
Title: Re: Market Update
Post by: UnknownHedgehog on September 11, 2013, 06:45:07 pm

In other words; I don't care about the monetary system at all. I just think the changes are unfair to players who do care.

The majority of the people who've commented in this thread do care about the monetary system and agree to this change. Not to be rude, but since you don't care about the monetary system, don't buy/sell at the market, and don't use farms, how does this effect you when, as said before, the majority of others agree to the change?

Thirdly, if the money gap is a "big and unfair difference" and nobody else has ever complained about it, then it's not a "big problem".

In that case there's no need to remove iron and gold....is there?  ;)

Actually, that arose from people getting rich by afking at farms; not because they're getting rich in general.
It's not like if somebody got rich from other means (like mining) that'd meaning mining is not allowed, and as mentioned before, nobody's complaining that other people are richer than them (that's just a fact of life). It's how they got rich.
Title: Re: Market Update
Post by: gavin1928374655 on September 11, 2013, 07:18:33 pm
whats even the point of all this.... nick has made his mind up lol

just lock this, its pointless to talk about
Title: Re: Market Update
Post by: Redchecks on September 11, 2013, 07:19:30 pm
In that case there's no need to remove iron and gold....is there?  ;)

Simple fact is that it's been done and there's nothing you can do. Suck it up and continue playing without it
Title: Re: Market Update
Post by: daniblue182 on September 11, 2013, 07:39:15 pm
whats even the point of all this.... nick has made his mind up lol

just lock this, its pointless to talk about

More posts Will be made and it's better contained in one post..
Title: Re: Market Update
Post by: Lando_V on September 11, 2013, 07:44:27 pm

In other words; I don't care about the monetary system at all. I just think the changes are unfair to players who do care.

The majority of the people who've commented in this thread do care about the monetary system and agree to this change. Not to be rude, but since you don't care about the monetary system, don't buy/sell at the market, and don't use farms, how does this effect you when, as said before, the majority of others agree to the change?

Thirdly, if the money gap is a "big and unfair difference" and nobody else has ever complained about it, then it's not a "big problem".

In that case there's no need to remove iron and gold....is there?  ;)

Actually, that arose from people getting rich by afking at farms; not because they're getting rich in general.
It's not like if somebody got rich from other means (like mining) that'd meaning mining is not allowed, and as mentioned before, nobody's complaining that other people are richer than them (that's just a fact of life). It's how they got rich.


It doesn't affect me at all

and

I already explained about the farms, the afk-ing (which is in fact the real problem) etc etc.....but you guys don't seem to read any of it.  :)
Title: Re: Market Update
Post by: daniblue182 on September 11, 2013, 07:45:54 pm
If it doesn't affect you contain your self...
Title: Re: Market Update
Post by: Lando_V on September 11, 2013, 07:47:37 pm
Simple fact is that it's been done and there's nothing you can do. Suck it up and continue playing without it

It doesn't affect me so there's nothing for me to suck up.
It's just a damn shame for those who are affected by this.
Title: Re: Market Update
Post by: Lando_V on September 11, 2013, 07:51:32 pm

If it doesn't affect you contain your self...

Don't you worry about me, Danielle.  ;)
It's just that when I see injustice, I try to defend the ones being wronged.

As I said a few times before, no offence meant to anyone.  :)
Title: Re: Market Update
Post by: daniblue182 on September 11, 2013, 07:56:10 pm

If it doesn't affect you contain your self...

Don't you worry about me, Danielle.  ;)
It's just that when I see injustice, I try to defend the ones being wronged.

As I said a few times before, no offence meant to anyone.  :)

Don't call me danielle -.-

Nicks mind isn't going to be changed so your wasting your time to be honest
Title: Re: Market Update
Post by: Holy_Moses on September 11, 2013, 08:02:18 pm
It's just a damn shame for those who are affected by this.
Those affected by this quite simply set themselves up. If I were you, I'd stop arguing; and unless you can come up with a 110% legitimate reason this shouldn't continue, stop instigating this debate since it's clearly not going anywhere.
Title: Re: Market Update
Post by: Skittcat on September 11, 2013, 09:01:05 pm
It's just a damn shame for those who are affected by this.
Those affected by this quite simply set themselves up. If I were you, I'd stop arguing; and unless you can come up with a 110% legitimate reason this shouldn't continue, stop instigating this debate since it's clearly not going anywhere.

Coming from someone who is probably most effected by this, I'm gonna have to agree with Moses. We really did set ourselves up.

Also coming from someone most effected by this, It's a good decision. I love Opti's economy and want to see it remain; this move is a hard choice, but the right choice to see that the economy remains. Whether or not the economy was the point of the server or not, it has become deeply ingrained into it and is a very important part of many of the players decision to play here. Therefore, if removing ingots will help preserve that, then it is a good move.
Title: Re: Market Update
Post by: SalsaInABowl on September 12, 2013, 01:28:12 am
I say we adopt girlluvzermac's idea the was talking to me about the other day.

Elaborate.
Title: Re: Market Update
Post by: SonicHogSpeed on September 12, 2013, 01:58:42 am
Sheesh, this is becoming as hectic as when the melons and pumpkins were removed, if not less.
Lando, if you mean no offense, you should probably learn to keep your thoughts to yourself. Reading all that made me offended by the attitude towards the actions that have been made. And all those smiles, winks, and cheesy smiles really got on my nerves… It really doesn't help me think you mean at all "no offense"
Title: Re: Market Update
Post by: DJAlphaWolf on September 12, 2013, 02:09:40 am
No point in continuing this arguement. Even if the community agreed with you, Nick's mind won't change. Bythe looks of it, more people agree with Nick, then those who don't. The majority consensus agrees with Nick.

As much you want this to be a democracy, it never was and it never will be. The people will influence our decisions maybe but they won't have the final decision. In this government, admins/owner make the rules they deem fit for our server. And they have every right and reason to do so.

I see no further reason for arguement. Someone lock this.

Title: Re: Market Update
Post by: Nick3306 on September 12, 2013, 02:19:00 am
This will remain open to prevent creation of new topics about this on the forums.
Title: Re: Market Update
Post by: Chief149 on September 12, 2013, 05:53:48 am
I should add that those of us who spent a ton of hours and moneys making our farms did not set ourselves up for this. Rather, Nick set us up for this.

Ok, lets look at melons and pumpkins. They got out of hand. They were removed from the market...

Cacti... removed from market slightly before it got out of hand, but it was expected to get out of hand. Removed.

Hmm... What is the next farmable thing to move to... Sugarcane? Nah. Too cheap in the market. Only remaining thing is iron and gold. History showed that the farming of the other things were getting out of hand. Twice. So why were gold and iron ingots left in the marketplace when it was obvious that they'd be the next big farmed thing? We weren't setting ourselves up for this. The admins did. They waited until we put tons of effort into these farms, and now the items are being taken out of the market. This wouldn't be a big deal if iron and gold ingots were removed from the very start when it's obvious that people would move to farming them. And of course, this decisions so thinks of the player, right? Nah. More like the staff just doing what they want.
Title: Re: Market Update
Post by: DeeKay on September 12, 2013, 06:45:02 am
Welcome back Chief. =)
Title: Re: Market Update
Post by: UnknownHedgehog on September 12, 2013, 08:07:41 am
I should add that those of us who spent a ton of hours and moneys making our farms did not set ourselves up for this. Rather, Nick set us up for this.

Ok, lets look at melons and pumpkins. They got out of hand. They were removed from the market...

Cacti... removed from market slightly before it got out of hand, but it was expected to get out of hand. Removed.

Hmm... What is the next farmable thing to move to... Sugarcane? Nah. Too cheap in the market. Only remaining thing is iron and gold. History showed that the farming of the other things were getting out of hand. Twice. So why were gold and iron ingots left in the marketplace when it was obvious that they'd be the next big farmed thing? We weren't setting ourselves up for this. The admins did. They waited until we put tons of effort into these farms, and now the items are being taken out of the market. This wouldn't be a big deal if iron and gold ingots were removed from the very start when it's obvious that people would move to farming them. And of course, this decisions so thinks of the player, right? Nah. More like the staff just doing what they want.

Wait, you knew that gold and silver would be removed from the market. Like you said, history showed that since it happened twice in past that they'd be removed eventually due to farming.
So you, knowing full well that gold and silver will one day be removed, still put in tons of hours and a lot of money into the farms, despite knowing they'd be removed... That's not the staff's fault.
Title: Re: Market Update
Post by: Lando_V on September 12, 2013, 08:58:01 am
Sheesh, this is becoming as hectic as when the melons and pumpkins were removed, if not less.
Lando, if you mean no offense, you should probably learn to keep your thoughts to yourself. Reading all that made me offended by the attitude towards the actions that have been made. And all those smiles, winks, and cheesy smiles really got on my nerves… It really doesn't help me think you mean at all "no offense"

Well, Sonic, to be honest, although it doesn't concern me personally, I'm quite pissed about the whole situation now.
Learn to keep my thoughts to myself? Who the hell are you to say that?
I have the right to share my opinion about the whole thing and I did, nothing more.

I said no offence.....and you make it personal.
I was already done with this topic but you pull me back in!

All I did was share my opinion and suddenly I get a load of criticism. Nothing bad at all, I can handle criticism and I think I replied in an appropriate manner. But then you replied completely offtopic and in a very personal way.
You are out of line!

Please stay on topic.

I'd even prefer it if this would be locked.
Title: Re: Market Update
Post by: clawstrider on September 12, 2013, 09:33:19 am
Let's keep this civilised.

Yes, a decision has been made. Yes, it's final.

Raging or complaining about it won't help.
Title: Re: Market Update
Post by: Lando_V on September 12, 2013, 10:14:34 am

Let's keep this civilised.

This ^
Title: Re: Market Update
Post by: Felix on September 12, 2013, 12:10:14 pm
I'm only going to comment on the responses by Lando_V on my previous post in this thread and only directly answer those points addressed to me and not the rest - I will try to keep my responses brief where possible and try not to bore everyone to death in the process - and of course mainly 'cos I cba with the responding to the rest of the post!



(click to show/hide)
Title: Re: Market Update
Post by: Holy_Moses on September 12, 2013, 02:04:27 pm
Nick set us up
Cute, but he really didn't. We (aka staff/"the problem") litteraly watched as dozens of you built ridiculous, ugly, fun-ruining, golem-murdering farms to make money. Which basically made the whole point of the market go to complete shit. Idk the exact numbers but you know youd make hundreds upon thousands of dollars a day by making the iron farm just to brag about how your high you are on baltop. Which isnt the point of the game in the slightest bit.
Title: Re: Market Update
Post by: Nick3306 on September 12, 2013, 02:36:47 pm
I should add that those of us who spent a ton of hours and moneys making our farms did not set ourselves up for this. Rather, Nick set us up for this.

Ok, lets look at melons and pumpkins. They got out of hand. They were removed from the market...

Cacti... removed from market slightly before it got out of hand, but it was expected to get out of hand. Removed.

Hmm... What is the next farmable thing to move to... Sugarcane? Nah. Too cheap in the market. Only remaining thing is iron and gold. History showed that the farming of the other things were getting out of hand. Twice. So why were gold and iron ingots left in the marketplace when it was obvious that they'd be the next big farmed thing? We weren't setting ourselves up for this. The admins did. They waited until we put tons of effort into these farms, and now the items are being taken out of the market. This wouldn't be a big deal if iron and gold ingots were removed from the very start when it's obvious that people would move to farming them. And of course, this decisions so thinks of the player, right? Nah. More like the staff just doing what they want.
This is funny because you say that I set you up for this, as if i knew the farms would get this big. We did not, you may be able to see into the future chief, but we cannot. Trust me, i've tried and failed every time.
Title: Re: Market Update
Post by: Pugabyte on September 12, 2013, 03:52:43 pm
I would like to ask:

Does anyone on opticraft use an iron farm but then spend the money they make from it on blocks to build cool stuff? Because if you do, you have our condolences. This is the last thing you needed. For everyone else, you had your fun, now get to building.
Title: Re: Market Update
Post by: raul7legend on September 12, 2013, 04:30:35 pm
I should add that those of us who spent a ton of hours and moneys making our farms did not set ourselves up for this. Rather, Nick set us up for this.

Ok, lets look at melons and pumpkins. They got out of hand. They were removed from the market...

Cacti... removed from market slightly before it got out of hand, but it was expected to get out of hand. Removed.

Hmm... What is the next farmable thing to move to... Sugarcane? Nah. Too cheap in the market. Only remaining thing is iron and gold. History showed that the farming of the other things were getting out of hand. Twice. So why were gold and iron ingots left in the marketplace when it was obvious that they'd be the next big farmed thing? We weren't setting ourselves up for this. The admins did. They waited until we put tons of effort into these farms, and now the items are being taken out of the market. This wouldn't be a big deal if iron and gold ingots were removed from the very start when it's obvious that people would move to farming them. And of course, this decisions so thinks of the player, right? Nah. More like the staff just doing what they want.
This is the biggest piece of psychological BS that I have ever seen.
Title: Re: Market Update
Post by: FNVcourierjon(SigilStone) on September 12, 2013, 04:32:03 pm
Nick set us up
Cute, but he really didn't. We (aka staff/"the problem") litteraly watched as dozens of you built ridiculous, ugly, fun-ruining, golem-murdering farms to make money. Which basically made the whole point of the market go to complete shit. Idk the exact numbers but you know youd make hundreds upon thousands of dollars a day by making the iron farm just to brag about how your high you are on baltop. Which isnt the point of the game in the slightest bit.

I'm glad there are people who understand the point of Minecraft (:
I would like to ask:

Does anyone on opticraft use an iron farm but then spend the money they make from it on blocks to build cool stuff? Because if you do, you have your condolences. This is the last thing you needed. For everyone else, you had your fun, now get to building.
That's what I need to know; if they actually use the money to build instead of to brag or as status
Title: Re: Market Update
Post by: Redchecks on September 12, 2013, 05:51:48 pm
golem-murdering farms

The murder is the worst part.
Think of the families in tears because their sons/daughters/fathers/mothers/etc have been killed.
Shame on you all.
Title: Re: Market Update
Post by: RuthlessTomato on September 12, 2013, 10:11:40 pm
I would like to put in my two cents.

This topic has seen much, pointless bickering.

Sure, it's alright to say what you have to say, and go ahead. But getting in arguments is a giant waste of time. Just calm down. Unless you provide a 110% valid reason to get Nick to change his mind, there is no point trying. Just calm down, and accept the fact that there will be no more hours on end of constant AFK'ing to get rich enough to basically make yourself have creative mode with the market.

Coming from a players, not staff, perspective, I find this bittersweet. I was 95% done with making an iron and gold farm, and I blew all of my cash to do this. All I would have done with the money was buy items to build new community projects. I never would have AFK'ed, I would have logged off whenever I left my computer.

The good thing is, all of the players who would stand still 24/7, and even use modifications to keep their player ingame as they went to work/school or slept will now be in disarray, and they will not handle their money well, and they will lose themselves from the /baltop. This will become an inch closer to a normal survival server, and I like that.

Title: Re: Market Update
Post by: Chief149 on September 12, 2013, 10:55:40 pm
Unless you provide a 110% valid reason to get Nick to change his mind, there is no point trying.

Even if we did present a valid reason, Nick wouldn't care. He's the server dictator pretty much.
Title: Re: Market Update
Post by: TarynMai on September 12, 2013, 10:58:51 pm
Unless you provide a 110% valid reason to get Nick to change his mind, there is no point trying.

Even if we did present a valid reason, Nick wouldn't care. He's the server dictator pretty much.
What, did you expect a democracy? And really, I dont understand why youre so upset. Its just a game...if the way this server works pisses you off, no one is forcing you to stay here.
Title: Re: Market Update
Post by: RuthlessTomato on September 12, 2013, 11:14:26 pm
Unless you provide a 110% valid reason to get Nick to change his mind, there is no point trying.

Even if we did present a valid reason, Nick wouldn't care. He's the server dictator pretty much.
What I mean by valid is a reason good enough for Nick to reconsider his actions.
Title: Re: Market Update
Post by: jacobthebest1 on September 12, 2013, 11:44:04 pm
I think the change is for the best of the server, even though it means that people (Like me) Cant be lazy and get money at the same time.
Title: Re: Market Update
Post by: Nick3306 on September 13, 2013, 12:36:58 am
Unless you provide a 110% valid reason to get Nick to change his mind, there is no point trying.

Even if we did present a valid reason, Nick wouldn't care. He's the server dictator pretty much.
If you weren't blind you would be able to see most of staff and a good portion of members support this decision. But I have learned to expect this ignorance out of you by now. Now leave like you said because no one wants to listen to your ignorant comments.
Title: Re: Market Update
Post by: gavin1928374655 on September 13, 2013, 01:05:08 am
Today, if you invent a better mousetrap, the government comes along with a better mouse.
-ronald reagan
Title: Re: Market Update
Post by: Chipaton on September 13, 2013, 01:10:57 am
Unless you provide a 110% valid reason to get Nick to change his mind, there is no point trying.

Even if we did present a valid reason, Nick wouldn't care. He's the server dictator pretty much.
If you weren't blind you would be able to see most of staff and a good portion of members support this decision. But I have learned to expect this ignorance out of you by now. Now leave like you said because no one wants to listen to your ignorant comments.
Honestly I agree with everything he says and enjoy listening to him, but dont agree with how he is reacting to it.
Title: Re: Market Update
Post by: Nick3306 on September 13, 2013, 01:28:37 am
Unless you provide a 110% valid reason to get Nick to change his mind, there is no point trying.

Even if we did present a valid reason, Nick wouldn't care. He's the server dictator pretty much.
If you weren't blind you would be able to see most of staff and a good portion of members support this decision. But I have learned to expect this ignorance out of you by now. Now leave like you said because no one wants to listen to your ignorant comments.
Honestly I agree with everything he says and enjoy listening to him, but dont agree with how he is reacting to it.
Hes not even arguing the removal anymore, he is just bashing me/staff now, it's pathetic.
Title: Re: Market Update
Post by: Weirauch on September 13, 2013, 03:07:56 am
Hey Nick way to ruin life. I tease. Lets start off by saying "Damn, This has been a fun journey reading the sheer unfiltered stupidity that flows from the minds of some of you all, and the staff using calm cool responses to return what I see as ass kicking return swings. Way to be the bigger people here, If i still were staff I cant say I would have been polite to all you who bash people who don't get paid to put up with your shit. The staff is kick ass. Chief (there are more people who deserve this too so throw yourselves into the mix) You are king of DumbAss city. Its cool tho, no offense
See what I did right there. I made everything OK by saying no offense. Staff your killing it(in the good way). To all those complaining about the injustice do me a favor(In the words of my father the day my parrot died) Cry me a river, Build a bridge, And for the love of god get the fuck over it. This is a game. You shouldn't have an emotional downturn because a rule in a game changed. And back to Chief, You argue with the single most stupid points I have ever had the misfortune of reading. This is still a game. I pity what your life must be if your whole mindset is focused on the money you wont be making from the life you have built ingame.

That is just a short from my mind. I might compose a detailed list of why i think staff is awesome, and why a select few others should probably find a new hobby

With Love
Weirauch
Title: Re: Market Update
Post by: Chief149 on September 13, 2013, 04:54:13 am
Hey Nick way to ruin life. I tease. Lets start off by saying "Damn, This has been a fun journey reading the sheer unfiltered stupidity that flows from the minds of some of you all, and the staff using calm cool responses to return what I see as ass kicking return swings. Way to be the bigger people here, If i still were staff I cant say I would have been polite to all you who bash people who don't get paid to put up with your shit. The staff is kick ass. Chief (there are more people who deserve this too so throw yourselves into the mix) You are king of DumbAss city. Its cool tho, no offense
See what I did right there. I made everything OK by saying no offense. Staff your killing it(in the good way). To all those complaining about the injustice do me a favor(In the words of my father the day my parrot died) Cry me a river, Build a bridge, And for the love of god get the fuck over it. This is a game. You shouldn't have an emotional downturn because a rule in a game changed. And back to Chief, You argue with the single most stupid points I have ever had the misfortune of reading. This is still a game. I pity what your life must be if your whole mindset is focused on the money you wont be making from the life you have built ingame.

That is just a short from my mind. I might compose a detailed list of why i think staff is awesome, and why a select few others should probably find a new hobby

With Love
Weirauch

Not having an emotional downturn. Just pissed that this server that I spent many hours on has just gone down like this because of how the rules have repeatedly changed for the worse.

Some people here would have used the money made off of farms for building cool things, since they would have the money necessary to fund their projects.
Speaking of projects, people here have built the coolest stuff, but not everyone is about building the coolest looking stuff. I saw one player who posted his mining achievements in the forums a couple times. He mined hundreds of diamonds, and tons of other incredibly high amounts of resources. I'm hoping he wasn't using Xray, and his statement was that he was a terrible builder and wanted to show off what he did well, which was mining. In my case, and probably in the case of many others, we prefer our building achievements to be more for function. For people like me, it isn't about building the best looking, but rather taking the game mechanics as far as they'll go, and building something productive and functional, and making it large. When I see the large farm systems some people make, I'm just amazed by how neat it all is with the intricate redstone systems, the size of the farm collection system itself, etc. In this case I was hoping to build one of the largest gold farms on the server, and a few other larger functional systems, but now I really have no reason to build any of them because they would serve no purpose, and it hasn't been until after spending countless hours on all of this stuff that the function of the things I have spent building have become fairly useless.
Title: Re: Market Update
Post by: shortgeorgeee on September 13, 2013, 06:42:35 am
I didnt want to get involved but I would just like to point out that this is a VIDEO GAME, your all get so pissed about. There's never been any sort of Guarantee that things would never be taken out of the market, you are all acting very immature about  something which really isn't the end of the world.
Title: Re: Market Update
Post by: tankermide on September 13, 2013, 08:39:36 am
Well, I guess I'll say something now.
I myself, have spent many hours on my iron farm.  I have also made a large amount of money from the farm.
You would not know it bye looking at my /bal b/c one reason.  I love helping others.  I give most of my money away, I currently have $1.  I log so many hours on this game to make sure everyone has the best experience they can have.  I spend a lot of time trying to roll back old guest b/c i hear thats what ppl want.  Of the last 19 hrs or so of playing, I probably spent about 20 mins actually building or playing for myself.  So to sit here and read all these comments bashing staff got me a little heated.  We do not get paid, and we are here for the best interest of the guest, members, and trusted players.  So if you think the staff is out to ruin your exp, then I am truly sorry you feel that way.  I believe this decision will greatly improve Opticraft as a whole.  Keep up the good work Nick. 

And this is where I will break down why I support this decision.

1.) there is a ridiculous amount of money on this server.
     a.)  The market was put in place as a last resort to sell to, or buy from.  Thats why the buy price is really high, and the sell price is very low.  Trading w/ others was always the priority. (correct me if I'm wrong Nick)
     b.)  Thats why I think the farms exploited the original intent of the market.
     c.)  By selling to the market, only more money is being poured into the economy (like printing bills w/out the resources to back it up)
     d.)  The countermeasure to the "new money" is no were near strong enough to keep up. (the lottery)
2.) You say you want to compete to be /baltop1, heres your chance, step up your game and EARN it.  There are countless ways to earn money that doesn't involve having MC in the background as you watch TV and tap spacebar ever 5 mins... If you like competition, then compete for it.  AFKing is not competition...
3.) 

It's not like Nick said "hold my beer, I'm gonna take ingots off the market."  He spent a lot of time in this decision and the staff channel debated it with him there and offline.  I guess what I'm trying to say is.  Feel free to give your opinion. but do it with at least a shred of respect.  I think Nick showed respect by hearing everyone out, but instead ppl are shitting on him for making a move WE feel is best for the server.
Title: Re: Market Update
Post by: hammysandwhich on September 13, 2013, 08:46:23 am
Well, I guess I'll say something now.
I myself, have spent many hours on my iron farm.  I have also made a large amount of money from the farm.
You would not know it bye looking at my /bal b/c one reason.  I love helping others.  I give most of my money away, I currently have $1.  I log so many hours on this game to make sure everyone has the best experience they can have.  I spend a lot of time trying to roll back old guest b/c i hear thats what ppl want.  Of the last 19 hrs or so of playing, I probably spent about 20 mins actually building or playing for myself.  So to sit here and read all these comments bashing staff got me a little heated.  We do not get paid, and we are here for the best interest of the guest, members, and trusted players.  So if you think the staff is out to ruin your exp, then I am truly sorry you feel that way.  I believe this decision will greatly improve Opticraft as a whole.  Keep up the good work Nick. 

And this is where I will break down why I support this decision.

1.) there is a ridiculous amount of money on this server.
     a.)  The market was put in place as a last resort to sell to, or buy from.  Thats why the buy price is really high, and the sell price is very low.  Trading w/ others was always the priority. (correct me if I'm wrong Nick)
     b.)  Thats why I think the farms exploited the original intent of the market.
     c.)  By selling to the market, only more money is being poured into the economy (like printing bills w/out the resources to back it up)
     d.)  The countermeasure to the "new money" is no were near strong enough to keep up. (the lottery)
2.) You say you want to compete to be /baltop1, heres your chance, step up your game and EARN it.  There are countless ways to earn money that doesn't involve having MC in the background as you watch TV and tap spacebar ever 5 mins... If you like competition, then compete for it.  AFKing is not competition...
3.) 

It's not like Nick said "hold my beer, I'm gonna take ingots off the market."  He spent a lot of time in this decision and the staff channel debated it with him there and offline.  I guess what I'm trying to say is.  Feel free to give your opinion. but do it with at least a shred of respect.  I think Nick showed respect by hearing everyone out, but instead ppl are shitting on him for making a move WE feel is best for the server.

Couldn't be bothered to read it all, so I'll just leave this '+1' here....
+1
Title: Re: Market Update
Post by: Lando_V on September 13, 2013, 10:02:39 am

To Felix_De_Kat

(click to show/hide)
Title: Re: Market Update
Post by: Lando_V on September 13, 2013, 10:16:18 am
I'll just keep it simple this time.

b.)  Thats why I think the farms exploited the original intent of the market.

Farms have always been part of Minecraft. The Market has not.
It is in fact the market that is undermining a certain part of the game now, farms.
And farms just happen to be one of the most entertaining parts of minecraft.

You and I both know that most people building farms do it for the money.
If afk-ing is the problem then do something about afk-ing.
Don't nerf the game in other areas.
Title: Re: Market Update
Post by: TarynMai on September 13, 2013, 10:29:16 am
Lando, there's a modify button. Please use it and stop double posting.
Title: Re: Market Update
Post by: DeeKay on September 13, 2013, 10:38:33 am
Let's quote every sentence, that's a great idea.
Title: Re: Market Update
Post by: Lando_V on September 13, 2013, 10:43:07 am
Lando, there's a modify button. Please use it and stop double posting.

Excuse me? I know how to modify a post thank you, I did earlier in this topic.
But where did I double post?
I posted twice above here, 2 completely different posts.
One adressed to Felix and the other to tankermide but that one is more in general.

If I did then please point out where I double posted.
Title: Re: Market Update
Post by: RuthlessTomato on September 13, 2013, 10:54:27 am
(click to show/hide)

You say they have become fairly useless, and I agree with that. But do you think a giant castle built out of redstone and quartz blocks is "useful"? I didn't think so.

(click to show/hide)
Technically any post that is posted on by the same person twice counts as a double post. You are supposed to fit the 2 together.
Title: Re: Market Update
Post by: Lando_V on September 13, 2013, 11:02:19 am
I always thought that when you post the same post twice, by accident or on purpose, that counts as a double post.

But maybe I should have waited for someone else to post before I posted the next one?
Title: Re: Market Update
Post by: RuthlessTomato on September 13, 2013, 11:09:57 am
I always thought that when you post the same post twice, by accident or on purpose, that counts as a double post.

But maybe I should have waited for someone else to post before I posted the next one?
the modify button alicia brought up would yield the same result.
Title: Re: Market Update
Post by: TarynMai on September 13, 2013, 11:19:34 am
You could lose the additude, I wasn't trying to be a bitch to you or anything, but you're never supposed to double post.
Title: Re: Market Update
Post by: Lando_V on September 13, 2013, 11:29:27 am
Understood, I apologise.
Title: Re: Market Update
Post by: FNVcourierjon(SigilStone) on September 13, 2013, 11:39:38 am
Chief, sorry but who cares about having he biggest iron farm on the server.  It's not like it's a creative mega build.
Title: Re: Market Update
Post by: Felix on September 13, 2013, 11:48:21 am
@ Lando_V

I'm not going to reply to the majority of what was written, otherwise we're just going to be going round in circles here with both differences of opinion.. But what I will say is...

A/ I know how much work goes in to gold and iron farms, I have;
1 gold farm in the Nether
1 gold farm at New Arenae (inside a Cathedral type build)
1 iron farm with 8 villages at my dockyard (out at sea)
1 iron farm with 1 village at New Arenae (inside a sphinx)
1 iron farm with 1 village at my secretbatcave (high up, almost out of sight)

B/ I am the last one to "complain about the lack of space on the server" I have taken up so much space on all 3 worlds (Arenae City/New Arenae City/Large Dockyard/Loads of Ships/An Airport/3 places in the Nether/20 story Enderman Farm/a large area in the member world with village and villager shop to name a few) it's getting beyond a joke.

The point that I am getting at is: So what about all the work/effort/time put in to make these easy money structures... The market is now modified and we should get over it, move on and build something else - And if 'other' modifications are needed to be implemented in the future, you can rest assured that these changes are necessary for the benefit of the server!
Title: Re: Market Update
Post by: Holy_Moses on September 13, 2013, 12:17:18 pm
Welp, im just gonna unfollow this before i go loco
Title: Re: Market Update
Post by: Afro_ on September 13, 2013, 11:22:49 pm
How much are ps' now?
Title: Re: Market Update
Post by: SalsaInABowl on September 13, 2013, 11:57:35 pm
750 for a coal, 6K for a lapis, 45K for a diamond

OLD PRICES: 1500 coal, 11K lapis, 55K diamond

and this topic...god this is so entertaining to not be a part of XD
Title: Re: Market Update
Post by: 2468avc on September 14, 2013, 12:50:16 pm
and this topic...god this is so entertaining to not be a part of XD

I'm totally gonna reread this in a month or 2 like I did with the thread for melons/pumpkins.
Title: Re: Market Update
Post by: Pew1998 on September 14, 2013, 05:58:12 pm
Just wanted to say, if anyone wants to sell a small iron or gold farm, let me know. I need one of each for a small project.
Title: Re: Market Update
Post by: NotABronie on September 14, 2013, 06:02:55 pm
well, I naturally would disagree with this removal, for i am the owner of 2 gold farms. however, i see that it is fit that it be removed, and i see/have seen that some fights will arise from this, and some people will throw a temper tantrum. I didn't get rich from these gold farms, contrary to popular belief.  I became rich because i built stuff for people. I Build these farms for i wanted to make a mark on the server, and i thought the only way to do that constructively is by doing projects. When i was planning these projects, i knew they would be wicked expensive, so i made those farms to help me with that, and that has been their sole purpose all along. Sure, I can still make money off of them, but it'll be more difficult. People may ask "but you have like 1.25 million credits, why do you need more money to fund your projects?" Well, to put it simply, I actually am not a fan of spending money, even though I give money to people to fund their projects, i do that because a.) they didn't beg for it or b.) they seem to be doing a project that is worthwhile or c.) it is so they can buy the item at the market, and it just feels a little different, for i am virtually giving them items, not money. When I joined the server, I was consistently poor, and when i had 25k for the first time (2 months after  joined), it felt nice, and i didnt want to let it go, so i made a rule that i would not let my bal slip below 50% of what it was, and i couldnt buy anything until i earned it back, and i havent broken that rule since.
Title: Re: Market Update
Post by: 2468avc on September 14, 2013, 08:12:28 pm
wanna sell me a gold farm bronie?
Title: Re: Market Update
Post by: SalsaInABowl on September 14, 2013, 11:05:41 pm
I am going mining, I know that for sure :p

If you need money, do what I do. Work for rich people.

Title: Re: Market Update
Post by: gavin1928374655 on September 15, 2013, 01:45:17 am
made almost 600k in a little over a week :P

if i always had this kinda pressure to use my farms, id be rich lol
Title: Re: Market Update
Post by: Nick3306 on September 15, 2013, 04:06:06 am
And the signs are gone.