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Server News / Re: Proposed smp changes
« on: March 18, 2016, 11:01:00 pm »
-Sever world wipes: I disagree to a server wipe, but do agree with a fresh start. What I mean is that I like the idea of all the worlds being new and fresh, but I don't like the idea of the old worlds being wiped (even if put up for download). What I would prefer are the old world's existing as an archive of sorts where players can still visit, but can not edit the world, while at the same time there being new worlds that are completely a fresh start to the new system.
-Economy Simplification: I'm not too sure on completely removing the economy system, but I do agree that simplification may be in order if we are to preserve the survival aspect of smp. For example, having only a few things on the market and raising the prices so that people aren't too reliant on the market. Though, I'm not sure about that either. What I would probably prefer would be a user based market where the players themselves set up stands at the market and sell things rather than the server. This would also make it truly an economy based on supply and demand as opposed to the anti-capitalist fixed market price we're currently slaves to. #MakeSurvivalGreatAgain
-PVP modes: Yup, pvp modes for sure so long as it is done properly.
-Player trading: I think the player trading idea might fall into what I said above.
-Point accumulation: Agree with this. Not much else to say.
-Player defined PS: Ditto.
-Economy Simplification: I'm not too sure on completely removing the economy system, but I do agree that simplification may be in order if we are to preserve the survival aspect of smp. For example, having only a few things on the market and raising the prices so that people aren't too reliant on the market. Though, I'm not sure about that either. What I would probably prefer would be a user based market where the players themselves set up stands at the market and sell things rather than the server. This would also make it truly an economy based on supply and demand as opposed to the anti-capitalist fixed market price we're currently slaves to. #MakeSurvivalGreatAgain
-PVP modes: Yup, pvp modes for sure so long as it is done properly.
-Player trading: I think the player trading idea might fall into what I said above.
-Point accumulation: Agree with this. Not much else to say.
-Player defined PS: Ditto.