City name: Tree Village
City location (Live map link, coordinates, not biome, include world name): new guest
http://smp.opticraft.net/map/#/-1036/64/4294/-2/0/0By the way the livemap version of this is pretty screwed up due to the lack of support for several block-types. The only way to correctly judge the city is to see it ingame. /home _gavin 2 is the easiest way to get to it.
Contributors: _gavin holy_moses
Mayor (Only one - this is the zone owner):_gavin (if this is accepted canyou make Holy_Moses a zone owner as well?)
Approximate dimensions: 129 wide, 235 long
Number of active residents:2
Number of completed, decorated and furnished buildings:3 1/2
What state is the project in, and what are your plans for its future, if any:It is not near to completion but it is also not far away. Moses and I have the roads planned out, two mob grinders made, animal farms, a storage room, an archery range, several completed houses and lots of redstone. Our plans include adding more houses, finishing the road lights (controlled by a day/night sensor) and building the tree up. We will incorporate the "tree" theme when the city is finished as well. What I was going for when i started this was a village based around a giant oak tree with smaller ones scattered around.
Why should we grant this city protection? This city is already semi-well developed and I dont have enough money to protect my progress with protection stones.
Note: When the city is completed we will be allowing people to "rent" houses out to live in.